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climate_game_examples [2024/04/03 17:18] – [Board Games] Jonas Hansenclimate_game_examples [2024/05/05 20:17] (current) Jonas Hansen
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   * [[https://www.terranil.com|Terra Nil]]   * [[https://www.terranil.com|Terra Nil]]
   * [[https://studioekosi.itch.io/mikiwam|Mikiwam]] Solarpunk herbalism   * [[https://studioekosi.itch.io/mikiwam|Mikiwam]] Solarpunk herbalism
 +  * [[https://fholio.de/forest-poems | Forest Poems]] write little poems made of trees ...
 +  * [[https://fullyautomatedrpg.com/|Fully Automated!]] open source tabletop roleplaying game set in a solarpunk future 
  
  
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 **Jane MC Gonigal** **Jane MC Gonigal**
 https://janemcgonigal.com https://janemcgonigal.com
-  * [[https://en.wikipedia.org/wiki/World_Without_Oil|World Without Oil (2007)]] is an alternate reality game (ARG) created to call attention to, spark dialogue about, plan for and engineer solutions to a possible near-future global oil shortage, post peak oil. +  * [[https://en.wikipedia.org/wiki/World_Without_Oil|World Without Oil (2007)]] is an alternate reality game (ARG) created to call attention to, spark dialogue about, plan for and engineer solutions to a possible near-future global oil shortage, post peak oil. 
 + 
 +** BURG Games ** 
 +  * [[https://www.burg-halle.de/design/multimediavr-design/multimediavr-design/studienarbeiten/project/puls/|PULS, Daniel Strobel (2020)]] low power bike game where you have to collect wifi points in the city.   
 +  * [[https://www.burg-halle.de/design/multimediavr-design/multimediavr-design/studienarbeiten/project/luftschloss | Luftschloss, Wenzel Stendike (2020)]] mobile energy resource managing game, which also uses the battery level of the cell phone as game element. 
 +  * [[https://www.burg-halle.de/design/multimediavr-design/multimediavr-design/studienarbeiten/project/capture-the-hood/|Capture the hood, Franziska Kinder (2020)]] energy-harvesting running game 
 +  * [[https://www.burg-halle.de/design/multimediavr-design/multimediavr-design/studienarbeiten/project/box-mehr-zeit-statt-zeug/|BOX – Mehr Zeit statt Zeug, Mareike Konz (2020)]] physical cube that encourages you to declutter 
 +  * [[https://www.burg-halle.de/design/multimediavr-design/multimediavr-design/studienarbeiten/project/im-penguin/|I'M PENGUIN, Zhiwei Wei (2019/20)]] VR experience that promotes empathy for penguins 
 +  * [[https://www.burg-halle.de/design/multimediavr-design/multimediavr-design/studienarbeiten/project/deep-time/|Deep Time, Sebastian Beier & Yasmin Möller (2021/22)]] Escape game artifact that lets you discover a long-gone dangerous energy source 
 +  * [[https://aliciamr.itch.io/2030-the-apocalypse | 2030: the Apocalypse, Alicia Monreal Ortega (2020)]] A game about avoiding the Apocalypse that is to come in 2030 
 +  * [[https://www.burg-halle.de/design/multimediavr-design/multimediavr-design/studienarbeiten/project/der-verstrahlte-wald/|Der verstrahlte Wald, Daniel Strobel (2021/22)]] Survival game concept about a family of mice who have to survive in an irradiated forest.  
 +  * [[https://tristanschulze.de/micros/| MICRO CONSOLES, Tristan Schulze (2023)]] low power cooperative gaming consoles 
 + 
 +**Jonas** 
 +  * [[https://pixelsix.net/virtualboom/|virtual boom, Jonas Hansen (2023)]] Virtual fireworks, because we can not harm the environment by setting off firecrackers anymore. 
 +  * [[https://pixelsix.net/collectic-wifi-outdoor-game| CollecTic, Jonas Hansen (2006)]] Mobile city game, collect wifi points with your PSP  
 +  * [[https://pixelsix.net/solar-wind-periscope-2011/|Solar Wind Periscope, Jonas Hansen & Lasse Scherffig (2011)]] an artistic instrument visualizing atmospheric conditions that depend on space weather. 
 +  * [[Thumbs Down, Jonas Hansen (2010)]]  
  
 ===== Board Games ===== ===== Board Games =====