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manifesto [2024/04/28 14:56] – Jonas Hansen | manifesto [2024/05/07 19:17] (current) – Jonas Hansen | ||
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- | ====== Games for Future Gaming Manifesto (first draft) ====== | + | Basis for discussion: |
- | As a self-reflective community of independent game developers and academics, we recognize that man-made climate change is one of the biggest challenges of our time. In every sector, we are forced to question the status quo and examine our actions. We are aware that the game industry is no exception and should take responsibility | + | ====== Games for Future Manifesto (first draft) ====== |
- | We are convinced | + | As a self-reflective community of independent game developers and academics, we acknowledge |
- | But we have to change! | + | We believe in the transformative power of games to contribute positively to the transition towards a sustainable and socially responsible future. Our aim is to inspire positive |
- | Inspired by the positive utopias | + | Inspired by the optimistic vision |
**Therefore, | **Therefore, | ||
- | **1. Sustainability First:** We pledge | + | **1. Sustainability First:** We want to integrate |
**2. Social Impact Matters:** We recognize our responsibility to address social and environmental issues through our games. We will strive to create inclusive and diverse content that promotes empathy, understanding, | **2. Social Impact Matters:** We recognize our responsibility to address social and environmental issues through our games. We will strive to create inclusive and diverse content that promotes empathy, understanding, | ||
**3. Collaborate and Share:** We believe in the power of collaboration and knowledge sharing. We will actively engage with other developers, researchers, | **3. Collaborate and Share:** We believe in the power of collaboration and knowledge sharing. We will actively engage with other developers, researchers, | ||
- | |||
- | **4. Educate and Advocate:** We will educate ourselves and others about the environmental and social impact of games. We will advocate for policies and practices that promote sustainability, | ||
- | |||
- | **5. Transparency and Accountability: | ||
**In addition, we recognize the following areas for exploration and development: | **In addition, we recognize the following areas for exploration and development: | ||
- | **6. Unique Impact Potential: | + | **4. Unique Impact Potential |
- | + | ||
- | **7. Storytelling for Change:** We will create stories that inspire hope and envision a better future for all. Solarpunk instead of cyberpunk! | + | |
- | **8. Empower Players:** Our game mechanics | + | **5. Storytelling for Change:** We will create stories that inspire hope and envision a better future for all. Solarpunk instead of cyberpunk! |
- | **9. Activism Through Gaming:** We will explore how games can drive real-life change, encouraging | + | **6. Empower Players:** Our game mechanics |
- | **10. Technology:** We will investigate the use of technology that enables sustainable play, including energy-efficient design, renewable resources, and open and innovative hardware solutions. | + | **7. Activism Through Gaming:** We will explore how games can drive real-life change, encouraging players to take action in their communities |
- | **11. Development:** We will examine how the production | + | **8. Technology:** We will investigate |
- | **12. Critique and Improve:** We will critically assess | + | **9. Development:** We will examine how the production |
- | Together, we can harness | + | **10. Critique and Improve:** We will critically assess |
+ | Together, we can use the transformative power of games to build a better, more sustainable future for all. |