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manifesto [2024/04/28 14:56] – Jonas Hansen | manifesto [2024/10/22 23:56] (current) – Jonas Hansen |
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====== Games for Future Gaming Manifesto (first draft) ====== | ====== Games for Future Manifesto v.0.2 ====== |
| 10-05-2024 |
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As a self-reflective community of independent game developers and academics, we recognize that man-made climate change is one of the biggest challenges of our time. In every sector, we are forced to question the status quo and examine our actions. We are aware that the game industry is no exception and should take responsibility for its global ecological impact. | As a self-reflective community of independent game developers and academics, we acknowledge that man-made climate change is one of the biggest challenges of our time. In every sector, we are forced to question the status quo and examine our actions. We are aware that the game industry is no exception and should take responsibility for its global ecological impact. |
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We are convinced that the motivating and activating power of games can make a positive contribution to the transformation process towards a sustainable and social future. | We believe in the transformative power of games to contribute positively to the transition towards a sustainable and socially responsible future. Our aim is to inspire positive change through our games, prompting players to reconsider their role in shaping a more sustainable world. |
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But we have to change! | Inspired by the optimistic vision of [[solarpunk|solarpunk]], we want to look into a hopeful future and discuss how games might play a positive part in it. |
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Inspired by the positive utopias of solarpunk, we want to look into a hopeful future and discuss how games might play a positive part in it. | |
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**Therefore, we hereby commit ourselves to the following principles:** | **Therefore, we hereby commit ourselves to the following principles:** |
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**1. Sustainability First:** We pledge to integrate principles of sustainability into every stage of game development, from concept to distribution. This includes reducing carbon footprints, minimizing waste, and ethically sourcing materials. | **1. Sustainability First:** We want to integrate the principles of sustainability into every stage of game development, from concept to distribution. This includes reducing our carbon footprint wherever possible, minimizing waste and using resources responsibly. |
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**2. Social Impact Matters:** We recognize our responsibility to address social and environmental issues through our games. We will strive to create inclusive and diverse content that promotes empathy, understanding, and positive social change. | **2. Social Impact Matters:** We recognize our responsibility to address social and environmental issues through our games. We will strive to create inclusive and diverse content that promotes empathy, understanding, and positive social change. |
**3. Collaborate and Share:** We believe in the power of collaboration and knowledge sharing. We will actively engage with other developers, researchers, and organizations to share best practices, tools, and resources for sustainable game development. | **3. Collaborate and Share:** We believe in the power of collaboration and knowledge sharing. We will actively engage with other developers, researchers, and organizations to share best practices, tools, and resources for sustainable game development. |
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**4. Educate and Advocate:** We will educate ourselves and others about the environmental and social impact of games. We will advocate for policies and practices that promote sustainability, both within our industry and in the wider world. | **In addition, we recognize the following areas for exploration and development:** |
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**5. Transparency and Accountability:** We will be transparent about our actions and hold ourselves accountable for our commitments to sustainability and social responsibility. | **4. Unique Impact Potential ((A.Fayolle, GDC, 2023, https://www.youtube.com/watch?v=nEEzUijhbkc)):** Each game should define its own unique impact potential, how it can potentially contribute to a better, more sustainable world. |
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**In addition, we recognize the following areas for exploration and development:** | |
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**6. Unique Impact Potential:** Our games will inspire positive change, encouraging players to rethink their role in creating a better, more sustainable world. | **5. Storytelling for Change:** We will create stories that inspire hope and envision a better future for all. Solarpunk instead of cyberpunk! |
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**7. Storytelling for Change:** We will create stories that inspire hope and envision a better future for all. Solarpunk instead of cyberpunk! | **6. Empower Players:** Our game mechanics will empower players to make meaningful choices and connections, fostering self-determined and humane play. |
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**8. Empower Players:** Our game mechanics will empower players to make meaningful choices and connections, fostering self-determined and humane play. | **7. Activism Through Gaming:** We will explore how games can drive real-life change, encouraging players to take action in their communities and beyond. |
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**9. Activism Through Gaming:** We will explore how games can drive real-life change, encouraging players to take action in their communities and beyond. | **8. Technology:** We will investigate the use of technology that enables sustainable play, including energy-efficient design, renewable resources, and open and innovative hardware solutions. |
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**10. Technology:** We will investigate the use of technology that enables sustainable play, including energy-efficient design, renewable resources, and open and innovative hardware solutions. | **9. Development:** We will examine how the production of games can change to reduce environmental impact, promote sustainability throughout the development process and create a healthy work-life balance. |
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**11. Development:** We will examine how the production of games can change to reduce environmental impact, promote sustainability throughout the development process and create a healthy work-life balance. | **10. Critique and Improve:** We will critically assess the current state of game design and the game industry, identifying areas for improvement and advocating for positive change. |
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**12. Critique and Improve:** We will critically assess the current state of game design and the game industry, identifying areas for improvement and advocating for positive change. | Together, we can use the transformative power of games to build a better, more sustainable future for all. |
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Together, we can harness the transformative power of games to build a better, more sustainable future for all. | ====== Manifesto as zine ====== |
| * [[https://gamesforfuture.de/zine]] (online) |
| * [[https://gamesforfuture.de/Zine_Manifesto_amaze24.pdf]] (PDF) |
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