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The man-made climate change is one of the greatest challenges of our time. In every domain, we're forced to question the status quo, and the gaming industry is no exception. In this workshop, we aim to tackle a fundamental question: How can we, as a sensitive and self-reflective community of independent game developers, contribute to shaping a sustainable future for both our medium and our planet? Inspired by the positive utopias of solarpunk, we want to look into a hopeful future and discuss how games might play a positive part in it. | The man-made climate change is one of the greatest challenges of our time. In every domain, we're forced to question the status quo, and the gaming industry is no exception. On this wiki, we aim to tackle a fundamental question: How can we, as a sensitive and self-reflective community of independent game developers and academics, contribute to shaping a sustainable future for both our medium and our planet? Inspired by the positive utopias of solarpunk, we want to look into a hopeful future and discuss how games might play a positive part in it. |
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| The wiki was part of the Seminar [[https://www.burg-halle.de/en/design/multimediavr-design/multimediavr-design/course-elements/l/games-for-future-v2-solarpunk/ | Games for Future v2: Solarpunk (Summer 2024)]], the [[a_maze_workshop|Games for Future workshop]] at the A MAZE Festival(Berlin, 10.05.2024) and ongoing research. |
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===== Manifesto ===== | ===== Manifesto ===== |
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This could lead to a [[manifesto|solarpunk gaming manifesto]]. | [[manifesto|games for future manifesto]] v.0.2 |
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> //"Play is a deep breath in and a slow release out. It is what gives us the space to recognize ourselves inside the tumult of the machine — and the clarity to recognize everyone else too."// - [[Puzzmo Manifesto]] | |
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====== Seminar ====== | |
The Games for Future Wiki is part of the Games for Futures Seminars at [[https://www.burg-halle.de | BURG Giebichenstein University of Art & Design Halle]]. | |
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===== 2024 ===== | |
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Seminar: [[https://www.burg-halle.de/en/design/multimediavr-design/multimediavr-design/course-elements/l/games-for-future-v2-solarpunk/ | Games for Future v2: Solarpunk (Summer 2024)]] | |
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* [[Inputs|short 5 Minutes Inputs]] | |
* [[https://vimeo.com/939075754| Games for Future 2: Solarpunk]] Pawel Ngei (9.4.2024, vimeo) | |
* Workshop Konzeptwerk Neue Ökonomie (16.4.2024) / [[https://zukunftfueralle.jetzt/wp-content/uploads/2020/11/ZFA_Buch_digital_v2.pdf | Publication: Zukunft für alle! 2048 (pdf)]] | |
* [[5R_GameJam]] (17.-18.4.2024) | |
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===== 2019/20 ===== | |
Seminar: [[https://www.burg-halle.de/jahresausstellung2020/projekte/project/games-for-future/ | Games for Future]] | |
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====== Game Design ====== | ====== Game Design ====== |
//How can game design contribute?// | //How can game design contribute?// |
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| * [[UIP|Unique impact potential]] //What is the unique impact my game should have?// |
* [[Storytelling]] //What stories can inspire us or help us rethink a better future?// | * [[Storytelling]] //What stories can inspire us or help us rethink a better future?// |
* [[Mechanics]] //How do we enable self-determined and humane play?// | * [[Mechanics]] //How do we enable self-determined and humane play?// |
* [[Game Jams]] //Game Jams that tackle the topic.// | * [[Game Jams]] //Game Jams that tackle the topic.// |
* [[Green Gaming Industry]] //"Green" initiatives in the gaming industry.// | * [[Green Gaming Industry]] //"Green" initiatives in the gaming industry.// |
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====== Solarpunk ====== | ====== Solarpunk ====== |
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More about [[Solarpunk]] ... | More about [[Solarpunk]] ... |
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| ====== Seminar ====== |
| The Games for Future Wiki is part of the Games for Futures Seminars at [[https://www.burg-halle.de | BURG Giebichenstein University of Art & Design Halle]]. |
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| {{::g4fv2_solarpunk_2.jpg?400|}} |
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| ===== 2024 ===== |
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| **GAMES FOR FUTURE V2 - SOLARPUNK** |
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| In the seminar [[https://www.burg-halle.de/en/design/multimediavr-design/multimediavr-design/course-elements/l/games-for-future-v2-solarpunk/ | Games for Future v2: Solarpunk (Summer 2024)]] we explored the narratives and concepts of solarpunk and considered how we, as multimedia designers, can make a meaningful contribution to the discussion around climate change and sustainability. A special focus was placed on the medium of video games. Video games and interactive applications offer a unique opportunity to experience alternative future scenarios, raise awareness, and foster empathy. They can also encourage players to rethink and change existing behaviors through nudging and gamification. To get going we started with [[Inputs|short 5 Minutes Inputs]]. |
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| At the same time, it is important to promote critical reflection on the medium and mindful use of technology and resources within the entertainment industry. In the seminar, we examined open-source game technologies (Godot workshop and game jam [[5R_GameJam]] with Friedrich Hanisch from Rat King), engaged with futurists (Workshop with Mascha Schädlich from [[https://konzeptwerk-neue-oekonomie.org|Konzeptwerk Neue Ökonomie]], 16.4.2024, [[https://zukunftfueralle.jetzt/wp-content/uploads/2020/11/ZFA_Buch_digital_v2.pdf | Zukunft für alle! (pdf)]]) and delved into solarpunk utopias ([[https://alxd.org/games-for-future-2.html#games-for-future-2| Games for Future 2: Solarpunk]], lecture by Pawel Ngei, 9.4.2024, [[https://vimeo.com/939075754|vimeo]]). Additionally, a Solarpunk Games for Future Manifesto was created together with game designers at the [[A_MAZE_workshop|A.MAZE]] Festival in Berlin. |
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| The students results were presented at the annual exhibition of BURG. |
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| **Results:** [[Student projects|Student projects]] |
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| ===== 2019/20 ===== |
| Seminar: [[https://www.burg-halle.de/jahresausstellung2020/projekte/project/games-for-future/ | Games for Future]] |
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