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student_projects [2024/10/23 02:43] – [Ocean Call's] Jonas Hansen | student_projects [2024/10/29 22:44] (current) – Jonas Hansen | ||
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+ | ====== Im Wasserwald ====== | ||
+ | by Kristof Loppnow | ||
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+ | {{: | ||
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+ | "Im Wasserwald" | ||
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+ | In the virtual camp, players meet some of the (fictional) inhabitants of the camp. They have small tasks to complete — and that means climbing! Many of the quest items are hidden in tree houses, so players learn one of the most important activities of the forest occupiers: climbing ... | ||
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+ | The game is designed to leave as small an ecological footprint as possible and to be accessible to as many people as possible. For this reason, the game was optimized to be playable on low-end hardware. This led to a unique, resource-efficient 2D pixel sprite look, with minimal textures, models, and effects. | ||
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+ | {{: | ||
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+ | ====== Guerilla Gardening AR ====== | ||
+ | by Sophie Kirchner | ||
+ | |||
+ | {{: | ||
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+ | Do you want to take action yourself and make your city a bit greener? Maybe you've heard of guerilla gardening before. The game *Guerilla Gardening AR* allows you to gather inspiration for the real world. By planting various types of greenery, you can fulfill the need for more urban vegetation in a small city district and bring it back to life! | ||
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+ | Guerilla Gardening AR is a combination of board game and augmented reality experience. The game board is made up of hand-drawn cards that depict parts of a city neighborhood from a top-down view, similar to a city map. Using an app, a three-dimensional city district with streets, buildings, and plantable areas comes to life in AR. Over three rounds, plants are sown on these spaces—though watch out, not every plant can grow everywhere. Since each card has specific needs for certain plants, strategic planning is required to fulfill as many of these needs as possible. Once you've succeeded, the neighborhood blossoms in new colors, and vibrant insects find a new habitat. | ||
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+ | {{: | ||
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+ | ====== Merana and the Cubewalker ====== | ||
+ | by Tony Wetzke | ||
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+ | {{: | ||
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+ | " | ||
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+ | You switch between two perspectives perspectives: | ||
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+ | It was designed as a single-player game, as the focus is on the story. The game is aimed at a younger audience and fans of puzzle games. | ||
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+ | {{: | ||
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+ | * **itch:** [[https:// | ||
+ | * **steam:** [[https:// | ||
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+ | ====== BA:BEdI ====== | ||
+ | by Michel Baldauf | ||
+ | |||
+ | {{: | ||
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+ | **BA:BEdI** (Bürgerliche Anliegen: Bezirks-Entwicklung durch Initiativen / Civic Interests: District Development through Initiatives) is the concept for an online platform in the form of an app, allowing people to actively participate in reshaping their immediate surroundings. Users register with their postal code. Based on previously identified needs for future living, various 3D models have been developed to represent specific interests, which can be placed in one’s neighborhood using augmented reality. These placed interests are marked on a map, allowing other local residents to participate through the app. If there are enough supporters for a particular interest, a civic initiative is automatically submitted to the relevant authority. Thus, the BA | ||
+ | app not only promotes democratic processes but also serves as an urban planning visualization tool based on residents' | ||
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====== Leikas Traum ====== | ====== Leikas Traum ====== | ||
by Noa Kitzinger | by Noa Kitzinger | ||
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{{: | {{: | ||
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+ | ====== @travelman3000 ====== | ||
+ | by Jannis Scheerbarth | ||
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+ | {{: | ||
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+ | Social media (SM) influences our perception in various ways and can affect our understanding and interactions with our environment, | ||
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+ | The videos, created with visual effects, offer an exaggerated depiction of travel content on the short-video platform and challenge how we engage with social media and our surroundings. Produced using a range of editing techniques (green screen, 3D, and 2D animation), the videos are a caricature of travel content on TikTok, allowing viewers to take a humorous yet critical look at the current social media landscape through realistic yet disorienting elements. | ||
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+ | At the same time, viewers are encouraged to reflect on their own consumption and social media behavior. | ||
+ | |||
+ | ====== Solar Valley ====== | ||
+ | by Lisa Lewandofski | ||
+ | |||
+ | {{: | ||
+ | |||
+ | Welcome to Solar Valley, the green city of the future. Here, people live in harmony with each other and with nature. Every resident actively engages in the community and is open to sharing about their life and profession. But they need your help. Outside of this idyllic life, there are dark places: the industries. They pollute the environment, | ||
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+ | Solar Valley is my sketch of the future. No one can predict what the future will look like. I’ve outlined my ideas in a sketch-like manner. The player journeys through the past, present, and future, as if in a drawing book. Along the way, you meet residents of Solar Valley who tell you about their work and life as solar punks. Some will give tasks like "pick up the trash" and "water the plants." | ||
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+ | The application is designed as an app, currently developed only for Android. | ||
+ | |||
+ | ====== Ecognomia ====== | ||
+ | by Valentin Behrendt | ||
+ | |||
+ | {{: | ||
+ | |||
+ | Welcome to Ecognomia ! | ||
+ | |||
+ | The once vibrant diversity of this planet has been almost entirely displaced by a growth-oriented species. The race for resources covered the planet with factories and enveloped the world in ash. | ||
+ | But there is a silver lining on the horizon: A small group of solar punks has not given up hope and is facing the growing challenges of this time. Will you help them? | ||
+ | |||
+ | Ecognomia is a building game that tackles the challenges of climate change. In a relentless wasteland, players face drastic weather fluctuations and environmental disasters to re-green the planet and convince the inhabitants to embrace a sustainable lifestyle. Along the way, they guide a solar punk commune from its founding to a thriving community. | ||
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+ | {{: | ||
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+ | ====== It Takes A Village ====== | ||
+ | by Christiane Possenig | ||
+ | |||
+ | {{: | ||
+ | |||
+ | *It Takes A Village* is a story-based exploration game created with Godot. In this game, structured as a retrospective narrative, players take on the role of a child in a fictional village that has been plagued by human-made and natural disasters and is now nearly abandoned. | ||
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+ | The main objective of the game is to bring the villagers together and motivate them to make the place livable again, though only small changes will appear gradually within the game. The focus is primarily on motivating individual characters. | ||
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+ | Players will see the results of this motivation in the game’s outro — a short animation set in the future, showing the child as an adult, telling a group of children about the restoration of the village and the surrounding land. | ||
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+ | The game is inspired by real-world restoration projects like China’s Loess Plateau, Africa’s Great Green Wall in the Sahel, and the work of the Paani Foundation in India, focusing on themes of community and cooperation within the solarpunk genre. | ||
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+ | {{: | ||
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+ | ====== Eco Battery ====== | ||
+ | by Haijun Yu | ||
+ | |||
+ | {{: | ||
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+ | PRESERVING THE ENVIRONMENT WITH BATTERY RECYCLING | ||
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+ | I have developed a game about recycling car batteries. Through this entertaining game, I want to draw people' | ||
+ | |||
+ | To protect the environment, | ||
====== Ocean Call's ====== | ====== Ocean Call's ====== | ||
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Alongside you are accompanied | Alongside you are accompanied | ||
- | ====== Solar Valley ====== | ||
- | by Lisa Lewandofski | ||
- | {{: | + | ====== Solarpunk in Halle ====== |
+ | by Alla Boytsova | ||
- | Welcome to Solar Valley, the green city of the future. Here, people live in harmony with each other and with nature. Every resident actively engages in the community and is open to sharing about their life and profession. But they need your help. Outside of this idyllic life, there are dark places: the industries. They pollute the environment, | + | {{:abb2_einbettung_eines_bildes_in_ein_video_kl.png? |
- | Solar Valley | + | The solarpunk movement |
- | The application is designed as an app, currently developed only for Android. | + | This interactive |
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+ | {{: | ||
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+ | ====== A Story in Between ====== | ||
+ | by Nils Greiner | ||
+ | |||
+ | {{: | ||
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+ | A Story in Between is a point-and-click adventure game with simple controls | ||
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+ | The game tells the story of the writer Francesco, who, in a utopian future, is trying to document the past. He wants to discover and record how humanity used technology and science to step into the future without ending up in a dystopia. To achieve this, he sets out to conduct interviews with people who contributed to this transitional period. | ||