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technology [2024/05/07 06:25] – Jonas Hansen | technology [2024/05/08 09:41] (current) – Jonas Hansen | ||
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//What use of technology enables sustainable play?// | //What use of technology enables sustainable play?// | ||
- | ... Respect players resources: old hardware / slow (no) internet | + | ... Respect players resources: old hardware / slow (no) internet |
... Use Technological limitations as a creative challenge not as a limiting hurdle | ... Use Technological limitations as a creative challenge not as a limiting hurdle | ||
- | ... Open Source (sustainable use / lower footprint / share / long time support((https:// | + | ... Open Source (sustainable use / lower footprint |
... Footprint (rethink use of hardware / software) | ... Footprint (rethink use of hardware / software) | ||
- | ... optimization (eco-mode) / graphic sobriety ([[optimization]]) | + | ... optimization (eco-mode) / graphic sobriety ([[optimization|tips for optimization]]) |
... Tools / Platforms (DRMs / dependencies) | ... Tools / Platforms (DRMs / dependencies) | ||
+ | |||
+ | ... reflect the use of AI-tools ((https:// | ||