====== Mechanics - Empower Players ====== //How do we enable self-determined and humane play?// ... social play / together / couch coop ... respect players needs ... respect players time / slow gaming (quality instead of quantity) ... respect players resources ... creating awareness for yourself, others and the environment ... create feel-good games / wholesome games ... create less illusionary (immersive) play and focus on perceiving the world in a new way "In a Game Community, the rules and officials decide if the players are good enough to play. If not, they change players. In a Play Community, the players decide if the game is fun enough to play. If not, they change rules." -- Bernard De Koven((https://www.aplayfulpath.com))