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What use of technology enables sustainable play?
… Respect players resources: old hardware / slow (no) internet / battery life oft mobile devices
… Use Technological limitations as a creative challenge not as a limiting hurdle
… Open Source (sustainable use / lower footprint 1) / share / long time support2))
… Footprint (rethink use of hardware / software)
… optimization (eco-mode) / graphic sobriety (Optimierungs-Tipps)
… Tools / Platforms (DRMs / dependencies)